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Digital technologies have a particular value in their ability to be shared over distance and then viewed and worked on at different times.
This allows content and resources to be adapted, improved, questioned, have examples added, have gaps and other incompletions filled, and so on, completed...
A recorded teaching session can provide real opportunities for improving your teaching practice, especially if you share it with colleagues in a quality circle or improvement group where you all watch each other's recordings to review and reflect upon them.
This module looks at some of...
There are a number of widely available tools to create Augmented Reality learning objects.
These enable you to put together creative and pedagogically effective learning resources that fully exploit the graphical capabilities of digital technology.
The non-profit Creative Commons (CC) organisation was set up to make it easy to share and use creative content online. Licensing is simple and free on the organisation’s website. This module looks at Creative Commons as a method of copyrighting work and the advantages for users and authors...
The internet is full of information and it’s not all accurate. This module looks at the different types of error to be found, from unintended to deliberately misleading and how to prepare learners to recognise and deal with them.
Netiquette is short for internet etiquette. A code of behaviour for communications on the web. It arose in the early years of the internet to address the difficulties fast emerging in online communications, from frustration and misunderstanding at one end of the spectrum, to unpleasantness and...
The government formally recognised digital skills as the third essential skill, together with English and Maths. This module looks at the framework and standards and considers how they might affect both ICT and other teaching staff.
Plagiarism is wholly unacceptable in an educational context. When carried out with the intention to pass the work of others off as your own it is fraudulent; when done without that intent it is lazy or negligent. This module looks at how to ensure that learners understand the boundary between...
This module looks at how you can lead the collaborative creation of complex content covering a number of subject areas and involving several colleagues.
It follows on from two preceding modules:
- Creating content: adapting and editing.
- Creating content: combining and mixing.
Teaching and learning quality policies often refer to the importance of high-quality resources and content. But what does that mean and who should judge it?
This module looks at the issues involved in making these decisions.
This module shows you how to design learning resources from the outset to enable quick, easy and effective updating when the future brings significant change.
It follows on from the paired module Future Proofing content - what does it mean.
Search engines will present you with online content for just about any subject, much of it free to use; presentations, videos, images, quizzes and more.
But often there is so much to choose from - where do you start?
This module looks at how you can make your searches for subject-specific...
The module explores the practical underpinnings of good attribution and referencing. It looks at how to develop and reinforce the judgement learners need in order to avoid plagiarism. This module pairs with Dealing with plagiarism.
Many public and private sector organisations' websites contain dedicated educational content around their particular area of interest, industry or product range. This module looks at the opportunities and benefits of using them in learning.
EdTech enables us to deliver scenarios online and bring them to life through the application of technologies such as Augmented Reality (AR), Virtual Reality (VR) role playing and games formats. This module looks at how to create authentic scenarios and apply them to effective learning.
Teachers can achieve better outcomes by imaginative re-use, recycling and repurposing of existing content – whether it be their own, their colleagues', or resources and materials found on the internet. It also looks at the role and importance of organisations in creating and promoting...
This module looks at how to combine and mix existing resources to create more relevent content for learning.
It examines how this can be used to enhance the development of your pedagogical practice with EdTech.
It follows on from the module Creating content: adapting and editing.
This module looks at what is meant by future-proofing content, why it is necessary and why it is increasingly important.
The principles and practice of future-proofing content together with some simple techniques are examined in the paired module Principles and practice of future proofing...
This module looks at adapting and editing existing learning materials, your own or resources you found online, for a different learning purpose.
Creating new resources from old can extend the life of learning materials and is a time-efficient approach to meeting the needs of different learners.
This module looks at how to deliver the best outcomes from systematic and professional searches for suitable resources.
This will include balancing the challenges of credibility, reliability, usability and suitability when assessing the worth of found resources and taking into account what...
This module looks at a systematic approach to assessing the reliability and validity of information that is likely to end up embedded in learning resources and teaching practice.
This module looks at how to overcome or find ways around some of the technical compatibility issues you can encounter when searching for resources on the web to use with learners.
The web is awash with sources of information and resources to support teaching and learning.
This module looks at ways to organise your search practice.
Producing effective online learning activities takes time, effort and creativity.
This module looks at the process of creating learning resources with the intention that they are shareable resources; making them available to others, driving the concept of collaborative creation in your own...
This module looks at the practical issues of how to build synchronous online learning into a balanced programme of online and face-to-face learning.
It examines the challenges of real-time online activity (technical, social and personal) and things you can do to ensure that learner experience...
Synchronised working uses technology to deliver learning normally done in a classroom or workshop, without having to be physically present in the room.
Learners can observe and take notes, but also engage with the teacher and fellow students.
All the benefits of working together,...