Welcome to the Enhance Digital Teaching Platform. You can explore the key features of Enhance by watching our short Introductory Video
Home  /  Module Feedback

Immersing learners in Virtual Reality

3.7

Virtual Reality (VR) is a wholly manufactured experience. Learners can use mobile devices, often worn (so as to respond to head movements), to see and interact with a visual depiction of a place, person or object.

The location of the learner is not material to the experience because it is divorced wholly from needing to be in a real place or time.

Virtual Reality allows students to become immersed in a synthetic world, where all the senses can be used to recreate as close to an authentic experience as possible.

Completed

5th December 2019

Login or signup to earn this badge!
Badge for Emerging Technologies - Adopting

This badge recognises your progress in understanding how emerging technologies such as VR and AR can be used to bring topics to life and engage your learners.