Engaging learners using augmented reality
Augmented Reality (AR) superimposes either graphics, visual presentations or text as an overlay on a given view, looked at through a mobile device like a smartphone or tablet.
Location is important for AR and where the device being used and what it is pointing at because AR is rooted in the real world. Using augmented reality is often initiated by using a QR code.
AR provides an opportunity for a learner to look at a painting or building, object or street etc. through a device and then hear or see supplementary information describing or providing information on what is being looked at as long as something has been added.
What is seen or heard as the overlay is the information that is being augmented onto the physical object or place.
Save your progress
You are not currently logged-in. Signup or login to save your progress, earn badges and give feedback.
You may also be interested in
Login or signup to earn this badge!
This badge recognises your progress in understanding how emerging technologies such as VR and AR can be used to bring topics to life and engage your learners.