EdTech: Teaching and learning with virtual reality
Immersive technologies such as Virtual Reality (VR) make a distinctive contribution to learning and to individual learners that cannot be replicated by any other media currently available to educators. What makes it special for educational content creators is its ability to fully immerse the user in the created world, engaging the senses and producing the feeling of being there in the moment.
Aim
How VR can transform educational possibilities.
Objective
After completing this module, you will be able to:
- Assess the pedagogical contribution of virtual reality to your area of teaching
- Identify strategic opportunities for introducing and developing in your teaching and learning practice
Digital Teaching Professional Framework
This module covers the EdTech component - B1a : Using teaching and learning resources with learners
- Visualise and explain new concepts in a motivating and engaging way using digital technologies e.g. by using animations or videos.
- Use motivating and engaging activities (e.g. games and quizzes) in digital learning environments.
- Put learners' active uses of digital technologies central to the teaching process.
- Allow learners actively to engage with subject matter using digital technologies, e.g. using different senses, manipulating virtual objects, varying the problem set up to enquire into its structure, etc.
- Promote active learning in a given learning context or for a specific learning objective using appropriate digital technologies.
- Reflect on how suitable the different digital technologies used are in increasing learners' active learning, and to adapt strategies and choices accordingly.
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Feedback about this module
Average feedback ratings
Taking note of your feedback
We greatly appreciate the time taken to provide us with feedback on each module. We regularly review all the feedback provided and use it to inform the development of new modules. Subject to funds being available and other constraints, we will amend existing modules where feedback shows this is required.Feedback from other members about this module
There are some really good resource links at the end of this module.
An intresting introduction that gives some cobtext on how VR may be used. I think it may feel a little overwhelming to those wgo are not already familiar with VR
Love to get VR going in Brickwork.
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