EdTech: Simulation
Simulation refers to creating a model of an activity, environment or situation which reproduces the characteristics of real-life events and delivers authentic responses to the learner’s choices and actions. The consequences of error in decision-making, judgment, manual or cognitive skills can be shown in a safe, controlled environment – and repeated with different scenarios to build and reinforce learning.
Aim
How to use simulation.
Objective
After completing this module, you will be able to:
- Identify situations where content using simulation is appropriate
- Locate and use suitable tools or services for simulation, including existing simulated content
Digital Teaching Professional Framework
This module covers the EdTech component - D1 : Subject and industry-specific teaching
- Go online to update your subjectspecific competencies.
- Go online to learn about new teaching methods and strategies.
- Go online to search for and identify digital resources which support professional development within your subject specific area or industryrelated field.
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Feedback about this module
Average feedback ratings
Taking note of your feedback
We greatly appreciate the time taken to provide us with feedback on each module. We regularly review all the feedback provided and use it to inform the development of new modules. Subject to funds being available and other constraints, we will amend existing modules where feedback shows this is required.Feedback from other members about this module
Excluded MR which is currently being used throughout healthcare and medical training. AR and VR are not enough alone.
Good !!
Easy to use & learn.
in the the right context this can support the students learning a good alternative to a hands on activity
Intro to Simulation. Good further resources
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These modules are designed to help you understand different media, tools and methods for creating digital content. This badge recognises that you have the level of knowledge to adopt new approaches to creating digital content for teaching and learning.